Events Schedule

Subject to change at whim – please check back often for updates!

Special Events

Button Men Tournament
# Players: Many
System: Button Men

Experience: Low
GM: FuzzFace & Grayhawk
Kick butt and take names! Or forget about the names! Fight it out with your opponents all weekend long in this easy to learn fighting game! Please see the GM for Tournament rules!

Lost Worlds Tournament
# Players: Many
System: Lost Worlds

Experience: Low
GM: Tynie
Kick butt and take names! Or forget about the names! Fight it out with your opponents all weekend long in this easy to learn fighting game! Please see the GM for Tournament rules!

Settlers of Catan Tournament
# Players: Many
System: Settlers of Catan

Experience: Low
GM: Craig
The newly settled Island of Catan is waiting for you to colonize and develop it! Come on up to the Con Suite all weekend long, munch on bread, and challenge others in this award winning game. See the Con Suite for details.

The Tad, Tad, Tad, Tad World Event
# Players: Many
System: Scavenger hunt…sorta

Experience: Low
GM: Carrie & Craig
Since it’s a Tad, Tad, Tad, Tad World, we’ve decided to stage this crazy scavenger hunt. Details can picked up from Registration or the GM’s. Start time is AFTER the Friday night meals, and all scoring sheets must be turned in by 9:00 PM Sunday.

Wizarding Exams Maze
# Players: Many
System: Bureaucratic Maze

Experience: Low
GM: Ann Lesnik
It is finals week at the wizard school. To graduate their classes, students are given a test in the form of a spells maze. They must navigate their teachers classes casting spells to gain their grades and find their diploma. (Based upon the Bureaucratic Maze designed by Bob Abbott.)

Friday Events

Looney Labs Lunacy!
Time: 2000 Hours
# Players: 3-6
System: Looney Labs Games

Company:Looney Labs
Experience: Low
GM: Grayhawk
So, you’ve seen their games in your FLGS. You’ve played one or two, but wonder how the others play? Well this is your chance to find out! Come play Fluxx, Aquarius, Zendo, Chrononauts, or any of their other titles! Learn them all!

Chez Goth
Time: 2100 Hours
# Players: 3-5
System: Chez Goth

Company: SJ Games
Experience: Low
GM: Karl Musser
As in the other Chez games, try to earn more slack than your roommates. Only this time with more angst. I’m so depressed.

Aliens
Time: 2200 Hours
# Players: 3-9
System: Aliens

Company: Leading Edge
Experience: Low
GM: Jason Griffin
Aliens is the Ultimate Team Boardgame. The players take the role of the nine Colonial Marines sent into the underground complex of LV-426. The game begins with Deitrich uttering the infamous line… “Maybe they don’t show up on infra-red at all.” The following is a hail of chaos, bullets, blood and acid. Players work together simply to get out in one piece, saving as many as they can, bagging as many bugs along the way. So bring your favorite 10 Sider dice and you arsenal of quotes. “We’re on a express elevator to Hell…goin’ down!”-Hudson

Well, It’s Not Celebrity Poker Showdown…
Time: 0000 Hours
# Players: Many
System: Poker

Company: Hoyle…
Experience: Low
GM: R. Butler
Time for the first round of the annual late night poker event! Some will win, some will lose, some were born to sing the blues…

Saturday Events

Buffy: The Vampire Slayer Board Game
Time: 1000 Hours
# Players: 2-4
System: B:TVS: Boardgame

Company: Hasbro
Experience: Low
GM: Mouse
“Into each generation, a Slayer is born. One girl, in all the world, a Chosen One. One born with the strength and skill to hunt vampires and to stop their spread of evil.” Now it’s up to you to help Buffy and her friends stop the spread of evil in Sunnydale! Which villain and his minions will plague the town? The Master? The Judge? The Mayor? Or Adam? Rid Sunnydale of Evil to win! But don’t slack or Evil will slay you first!

Lost Worlds Tournament Kickoff!
Time: 1000 Hours
# Players: Many
System: Lost Worlds

Company: Various
Experience: Low
GM: Tynie
Time to start the fighting! Kick butt and take names! Or forget about the names! Fight it out with your opponents all weekend long in this easy to learn fighting game! Prizes provided by Flying Buffalo & the GrayMouse Inn!

Alternate Character Talisman
Time: 1100 Hours
# Players: 3-7
System: Talisman

Company: Games Workshop
Experience: Low
GM: Stooooo!
The classic quest boardgame, with new characters! What new & diabolic sets have sprung from the depths of the mind of Stooooo? The only real way to find out is to be here…

Button Men Tournament Kickoff!
Time: 1200 Hours
# Players: Many
System: Button Men

Company: Various
Experience: Low
GM: FuzzFace & Grayhawk
Wow, you’d think we liked fighting around here or something… Time to start beating the snot out of each other! Roll the dice and duke it out! Knock your opponents about all weekend long in this award winning, easy to learn fighting game! Prizes provided by Cheapass Games, The GrayMouse Inn, & Yoyodyne Industries!

Fire’s Gauntlet
Time: 1200 Hours
# Players: 2-8
System: Chivalry & Sorcery

Company: Mystic Station Designs
Experience: Low
GM: Allison & Kory Kaese
Your party has just completed a long journey escorting a silk caravan. Your party has the chance to rest in the City of Trade (Tradden) that is located on the Sea of Tears. As your party begins its long deserved rest, they are summoned (dragged) by the city guards in front of the Lord Mayor. He has a job for you and it pays very well…

X-Bugs!
Time: 1200 Hours
# Players: 2-4
System: X-Bugs

Company: SJ Games
Experience: Low
GM: Karl Musser
This game of warped tiddlywinks returns to TCEP. Test your flipping skills as you send your horde of bugs to capture your opponents bases.

The Chicago Caper
Time: 1300 Hours
# Players: 3-8
System: How to Host a Murder

Company:
Experience: Low
GM: Denneal Shumaker
You have received an invitation to S.P. Keasy’s Place, a private club near the headquarters of the notorious gangster “Hal” Coppone. To be held in the Con Suite.

The Problem with Minks
Time: 1300 Hours
# Players: 2-6
System: IronClaw Anthropomorphic RP

Company: Sanguine Productions Ltd.
Experience: Low
GM: Scott Ripley
Ironclaw is a role-playing game set at the cusp of a change in a fantasy world’s history. Dozens of different sentient races, cultures, and societies are converging upon the strategic island of Calabria. And just what are the problems with Minks?

Illuminati Deluxe
Time: 1400 Hours
# Players: 2-8
System: Illuminati Deluxe

Company: SJ Games
Experience: Medium
GM: Grayhawk
They’re all around us. Secret conspiracies are everywhere, and where can you find the only truth? Certainly not in the game of Illuminati. Fnord. The phone company is controlled by creatures from outer space. The Congressional Wives have taken over the Pentagon. And the Boy Sprouts are cashing in their secret Swiss bank account to smash the IRS. What will you do in your attempt to take over the world?

Puerto Rico
Time: 1600 Hours
# Players: 3-6
System: Puerto Rico

Company: Rio Grande Games
Experience: Low
GM: Karl Musser
Building and trading in colonial Puerto Rico. Can you manage your resources better than your opponents? Come try out this popular game from Germany.

Wizarding Exams Maze
Time: 1600 Hours
# Players: Many
System: Bureaucratic Maze

Company:
Experience: Low
GM: Ann Lesnik
It is finals week at the wizard school. To graduate their classes, students are given a test in the form of a spells maze. They must navigate their teachers classes casting spells to gain their grades and find their diploma. (Based upon the Bureaucratic Maze designed by Bob Abbott.)

Catch Me If You Can
Time: 1900 Hours (6 hours)
# Players: Many
System: CyberPunk

Company:
Experience: Low
GM: Lewis Gorley
As Orbital Air fights to surive, the AI of the corporations have begun to disappear around the world. The streets are full of rumors of a netrunner that stole the AI from the corporations. As rumors spread, the fixers are wheeling and dealing for the sale of the century. Can you find it? Can you buy it? Or better yet, can you steal it?

Corporate Complications
Time: 1900 Hours
# Players: 2-6
System: Shadowrun

Company: FASA
Experience: Low
GM: Scott Ripley
Hoi, Chummer! Get yer gear and let’s get goin’! No tellin’ what’s waitin’ for us out there…

Munchkin Free-For-All!
Time: 2000 Hours
# Players: 3-6
System: Munchkin

Company: SJ Games
Experience: Low
GM: Grayhawk
Admit it. You *love* Munchkin. Here’s your chance to play your favorite Version! Munchkin Fu, for the chop-socky! Star Munchkin, for your Inner Klingon! Plain old Munchkin, for the purists. Or, for the truly twisted, Munchkin Blender! Game to be decided by players…

The Herndon 250!
Time: 2000 Hours
# Players: 2-8
System: Carabande

Company: Gold Sieber
Experience: Low
GM: Stooooo!
Wahoo! It’s time for the Herndon 250!!! Come test your racing skills against the best drivers (?) that fandom has to offer! This award winning racing simulation is lots of fun for all ages, and is simple to learn and play!

And It’s Not The World Series of Poker…
Time: 0000 Hours
# Players: Many
System: Poker

Company: Bicycle…
Experience: Low
GM: R. Butler
Time for the second round of the annual late night poker event! You got know when to hold ‘em. Know when to fold ‘em. Know when to walk away, and know when to run… Game will start after the LARP. Please be patient…

Sunday Events

HexHex
Time: 1000 Hours
# Players: 3-6
System: HexHex

Company: Smirk & Dagger
Experience: Low
GM: Grayhawk
HEX•HEXâ„¢ is a fast-playing, stand-alone card game for 3-6 people. Players hurl Hex after Hex around the table, constantly redirecting, deflecting and altering the Hex’s power until finally someone runs out of options and becomes HEXED. In the end, the winner alone will command enough Voice to control the group and lay down the law… creating a new rule for the next game.

The Fury of Dracula
Time: 1100 Hours
# Players: 2-4
System: The Fury of Dracula

Company: Games Workshop
Experience: Low
GM: Stooooo!
The Blood Sucking Arch Fiend himself is loose in Europe! Help track the Prince of the Undead down and end his reign of terror…before he completes his nefarious plan!

What Child Is This?
Time: 1200 Hours
# Players: 2-8
System: Chivalry & Sorcery

Company: Mystic Station Designs
Experience: Low
GM: Allison & Kory Kaese
Your party is heading back towards your home town, or at least what your party considers its home town when you come upon a small 11 year old child. From the first glance the child is unusual. She can not speak or will not speak and she looks terrified. The nearest village is five miles from the spot that you encountered the child. What do you do?

Crime Lords
Time: 1200 Hours
# Players: 2-8
System: Crime Lords

Company: SJ Games
Experience: Low
GM: Karl Musser
Who says crime doesn’t pay? Build up your own network of vice and put the squeeze on your oppenents. Uses the Illuminati system.

The Final Voyage of the Mary Celeste
Time: 1300 Hours
# Players: 2-8
System:

Company: Interactivities Ink
Experience: Low
GM:
History tells that, after three weeks at sea, all aboard the Mary Celeste vanished without a trace. The ship was later salvaged hundreds of miles from the final log entry . The cargo was intact, there was little shipboard damage, and no hint to the disposition of her crew.

Since her loss, many theories have been suggested to explain what happened. Piracy, Insurance Fraud, Mutiny and Poor Weather have been mentioned as possible causes of the disaster. Some believe more sinister elements were at work that day, such as UFOs… The Bermuda Triangle… Sea Monsters… Witchcraft… and things too terrible to contemplate.

It is November 1872, and it is the end of a peaceful day onboard the Mary Celeste. What will you do now ?

B-Movie Madness
Time: 1400 Hours
# Players:
System: GROS

Company: Z-Man Games
Experience: Low
GM: Chuck Michalik
If you love the frenzied madness of Grave Robbers for Outer Space, then this event is for you! Multiple hands of GROS, GROS 2, Kung Fu Samurai on Giant Robot Island, Cannibal Pygmies and the Jungle of Doom, and maybe, if we’re really lucky, the newest installment in the series: Bell-Bottomed Badasses on the Mean Streets of Funk!

Sunday Night Bombing Runs
Time: 1900 Hours
# Players: Many
System: Nuclear War

Company: Flying Buffalo
Experience: Low
GM: Grayhawk
A humorous confrontation between touchy world powers as each player attempts to sway his opponents’ populations with diplomacy, propaganda, and finally nuclear weaponry. Little old ladies defect in electric cars and the dread SUPERGERM spreads devastation! Anyone who ever had to participate in a “civil defense drill” by hiding under his or her desk in grade school, or ever had a bomb shelter in the back yard should play this game. One of the few games where it is possible to have no winners (often everybody loses!).

Pirate’s Cove
Time: 2000 Hours
# Players: 3-5
System: Pirate’s Cove

Company: Days of Wonder
Experience: Low
GM: Karl Musser!
Arrrgh! Thar’s treasure to be found among those isles. Beware the other pirates. Improve your ship and maybe you can do some pirating of your own.

Sucking Vaccuum
Time: 2000 Hours
# Players: 3-5
System: Alien Menace

Company: Alien Menace
Experience: Low
GM: Jasen Stengel
The six-man international crew has just settled back to dream of gravity on board the International Space Station when the unthinkable happens. It quickly dawns on the crew that something has gone horribly wrong. They quickly realize that the whole station is losing oxygen and that it isn’t going to be long before they’re all so much unrecoverable salvage. But the space station is a disaster. Equipment is strewn about after years of neglect. Nobody knows what to do. But then it dawns on them – there is only one escape pod and six of them. It doesn’t take an astrophysicist with a PhD from M.I.T. to figure out that only two of them are going home, and the rest are going to end up Sucking Vacuum.

Crimson Skies
Time: 2100 Hours
# Players: 2-8
System: Crimson Skies

Company: WizKids Games
Experience: Low
GM: Scott Ripley
Fly the skies of an Alternate Era! Be an Ace of Broadway!  This aircraft combat clicks game is fun. Fly the skies of a balkanized 1938 america! Fight the Zeppelins of Broadway!  Fly for the New South! It’s fun and quick!

SchoolYardSlam 2003!!!
Time: 2100 Hours
# Players: Many
System: Lunch Money

Company: Atlas Games
Experience: Low
GM: Stooooo!
The annual tournament runs again! Lunch Money is an exciting, fast-paced, multi-player card game that combines dark, psychological images with the raw dynamics of a merciless street fight. It’s a lot like a real fight — only without all that slippery blood.

But You Can Still Win Tad’s Money!
Time: 0000 Hours
# Players: Many
System: Poker

Company: USPC
Experience: Low
GM: R. Butler
Last chance until next year to participate in the late night poker game! Round and around and around they go, where they stop, nobody knows…

Monday Events

Ninja Burger
Time: 1100 Hours
# Players: 3-5
System: Ninja Burger

Company: SJ Games
Experience: Low
GM: Karl Musser
You’ve always wanted to be a ninja. Now’s your chance. Join your local Ninja Burger franchise and earn more honor than your rival employees.

Early American Chrononauts
Time: 1200 Hours
# Players: 3-6
System: Chrononauts

Company: Looney Labs
Experience: Low
GM: Grayhawk
What would have happened if the Boston Tea Party had been prevented, or if Paul Revere’s midnight riders had been silenced? What if the USA had failed to purchase Louisiana, or if Washington DC hadn’t been burned by the British? What if the Battle of New Orleans had been called off, or if the Alamo had been abandoned and razed before the Mexican army surrounded it? What if Maryland had joined the Confederacy… would the South have won the Civil War? All of these questions and many more will be answered when you play Early American Chrononauts!